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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UUserWidget
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
void BindToAnimationEvent
&40;
UWidgetAnimation &42; Animation,
FWidgetAnimationDynamicEvent Delegate,
EWidgetAnimationEvent AnimationEvent,
FName UserTag
&41;
Remarks
Allows binding to a specific animation's event.
Parameters
| Name | Description |
|---|---|
| Animation | the animation to listen for starting or finishing. |
| Delegate | the delegate to call when the animation's state changes |
| AnimationEvent | the event to watch for. |
| UserTag | Scopes the delegate to only be called when the animation completes with a specific tag set on it when it was played. |