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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/USlateBlueprintLibrary
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h |
| Include | #include "Blueprint/SlateBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="User Interface|Geometry")
static FVector2D LocalToAbsolute
(
const FGeometry & Geometry,
FVector2D LocalCoordinate
)
Remarks
Translates local coordinates into absolute coordinates
Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in. Absolute coordinates