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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Binding > API/Runtime/UMG/Binding/States > API/Runtime/UMG/Binding/States/FWidgetStateBitfield
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Binding/States/WidgetStateBitfield.h |
| Include | #include "Binding/States/WidgetStateBitfield.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Binding/States/WidgetStateBitfield.cpp |
bool HasAnyFlags
&40;
const FWidgetStateBitfield & InBitfield
&41; const
Remarks
Note: No need for HasNoFlags. Simply call !HasAnyFlags.True if any state flag is met