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Unreal Engine C++ API Reference > Runtime > UMG > Binding
Inheritance Hierarchy
- FCachedPropertyPath
- FDynamicPropertyPath
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h |
Include | #include "Binding/DynamicPropertyPath.h" |
Syntax
struct FDynamicPropertyPath : public FCachedPropertyPath
Constructors
Type | Name | Description | |
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FDynamicPropertyPath
(
const FString& Path |
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FDynamicPropertyPath
(
const TArray< FString >& PropertyChain |