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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Animation > API/Runtime/UMG/Animation/UWidgetAnimationPlayCallbackProx-
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationPlayCallbackProxy.h |
| Include | #include "Animation/WidgetAnimationPlayCallbackProxy.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationPlayCallbackProxy.cpp |
UFUNCTION (BlueprintCallable,
Meta=(BlueprintInternalUseOnly="true", DisplayName="Play Animation Time Range with Finished event", ShortTooltip="Play Animation Time Range and trigger event on Finished", ToolTip="Play Animation Time Range on widget and trigger Finish event when the animation is done."),
Category="User Interface|Animation")
static UWidgetAnimationPlayCallbackProxy * CreatePlayAnimationTimeRangeProxyObject
(
class UUMGSequencePlayer *& Result,
class UUserWidget * Widget,
class UWidgetAnimation * InAnimation,
float StartAtTime,
float EndAtTime,
int32 NumLoopsToPlay,
EUMGSequencePlayMode::Type PlayMode,
float PlaybackSpeed
)