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Unreal Engine C++ API Reference > Runtime > UMG > Animation > UWidgetAnimation
- UMovieSceneSequence::UnbindObjects()
- UWidgetAnimation::UnbindObjects()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h |
Include | #include "Animation/WidgetAnimation.h" |
virtual void UnbindObjects
&40;
const FGuid & ObjectId,
const TArray< UObject &42; > & InObjects,
UObject &42; Context
&41;
Remarks
Unbinds specific objects from the provided GUID
Parameters
Name | Description |
---|---|
ObjectId | The guid bound to possessable objects that should be removed. |
InObjects | The objects to unbind. |
Context | Optional context required to bind the specified object (for instance, a parent spawnable object) |