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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Animation > API/Runtime/UMG/Animation/UUMGSequencePlayer
- IMovieScenePlayer::PopulateUpdateFlags()
- UUMGSequencePlayer::PopulateUpdateFlags()
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h |
| Include | #include "Animation/UMGSequencePlayer.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp |
virtual void PopulateUpdateFlags
&40;
UE::MovieScene::ESequenceInstanceUpdateFlags & OutFlags
&41;
Remarks
Called to initialize the flag structure that denotes what functions need to be called on this updater