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Unreal Engine C++ API Reference > Runtime > UMG > Animation > FWidgetMaterialHandle
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h |
Include | #include "Animation/WidgetMaterialTrackUtilities.h" |
Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp |
void SetMaterial
&40;
UMaterialInterface &42; InMaterial,
UWidget &42; OwnerWidget
&41;
Remarks
Sets the new bound material