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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/UTypedElementSelectionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RequiredClassType * GetTopSelectedObject () |
Get the first selected object of the given type. | Elements/Framework/TypedElementSelectionSet.h | |
UObject * GetTopSelectedObject
(
const UClass* InRequiredClass |
Get the first selected object of the given type. | Elements/Framework/TypedElementSelectionSet.h |
|
GetTopSelectedObject()
Description
Get the first selected object of the given type.
| Name | GetTopSelectedObject |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
template<typename RequiredClassType>
RequiredClassType * GetTopSelectedObject() const
GetTopSelectedObject(const UClass *)
Description
Get the first selected object of the given type.
| Name | GetTopSelectedObject |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
UFUNCTION (BlueprintPure, Category="TypedElementFramework|Selection")
UObject * GetTopSelectedObject
(
const UClass * InRequiredClass
) const