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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/UTypedElementSelectionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< RequiredClassType * > GetSelectedObjects () |
Get the array of selected objects from the currently selected elements. | Elements/Framework/TypedElementSelectionSet.h | |
TArray< UObject * > GetSelectedObjects
(
const UClass* InRequiredClass |
Get the array of selected objects from the currently selected elements. | Elements/Framework/TypedElementSelectionSet.h |
|
GetSelectedObjects()
Description
Get the array of selected objects from the currently selected elements.
| Name | GetSelectedObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
template<typename RequiredClassType>
TArray < RequiredClassType * > GetSelectedObjects() const
GetSelectedObjects(const UClass *)
Description
Get the array of selected objects from the currently selected elements.
| Name | GetSelectedObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
UFUNCTION (BlueprintCallable, BlueprintPure=false, Category="TypedElementFramework|Selection")
TArray < UObject * > GetSelectedObjects
(
const UClass * InRequiredClass
) const