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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/ITypedElementPrimitiveCustomData-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetCustomDataValue
(
const FTypedElementHandle& InElementHandle, |
Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | ||
virtual void SetCustomDataValue
(
const FScriptTypedElementHandle& InElementHandle, |
Sets a single Primitive's CustomData value. | Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
|
SetCustomDataValue(const FTypedElementHandle &, int32, float, bool)
| Name | SetCustomDataValue |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h" |
virtual void SetCustomDataValue
(
const FTypedElementHandle & InElementHandle,
int32 CustomDataIndex,
float CustomDataValue,
bool bMarkRenderStateDirty
)
SetCustomDataValue(const FScriptTypedElementHandle &, int32, float, bool)
Description
Sets a single Primitive's CustomData value.
| Name | SetCustomDataValue |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.cpp |
UFUNCTION (BlueprintCallable, Category="TypedElementInterfaces|CustomData")
virtual void SetCustomDataValue
(
const FScriptTypedElementHandle & InElementHandle,
int32 CustomDataIndex,
float CustomDataValue,
bool bMarkRenderStateDirty
)