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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/ITypedElementPrimitiveCustomData-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetCustomData
(
const FTypedElementHandle& InElementHandle, |
Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | ||
virtual void SetCustomData
(
const FScriptTypedElementHandle& InElementHandle, |
Sets all Primitive's CustomData values. | Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
|
SetCustomData(const FTypedElementHandle &, TArrayView< const float >, bool)
| Name | SetCustomData |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h" |
virtual void SetCustomData
(
const FTypedElementHandle & InElementHandle,
TArrayView < const float > CustomDataFloats,
bool bMarkRenderStateDirty
)
SetCustomData(const FScriptTypedElementHandle &, const TArray< float > &, bool)
Description
Sets all Primitive's CustomData values.
| Name | SetCustomData |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.cpp |
UFUNCTION (BlueprintCallable, Category="TypedElementInterfaces|CustomData")
virtual void SetCustomData
(
const FScriptTypedElementHandle & InElementHandle,
const TArray < float > & CustomDataFloats,
bool bMarkRenderStateDirty
)