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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/ITypedElementObjectInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * GetObject
(
const FTypedElementHandle& InElementHandle |
Get the object instance that this handle represents, if any. | Elements/Interfaces/TypedElementObjectInterface.h | |
virtual UObject * GetObject
(
const FScriptTypedElementHandle& InElementHandle |
Script api Get the object instance that this handle represents, if any. | Elements/Interfaces/TypedElementObjectInterface.h |
|
GetObject(const FTypedElementHandle &)
Description
Get the object instance that this handle represents, if any.
| Name | GetObject |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementObjectInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementObjectInterface.cpp |
virtual UObject * GetObject
(
const FTypedElementHandle & InElementHandle
)
GetObject(const FScriptTypedElementHandle &)
Description
Script api Get the object instance that this handle represents, if any.
| Name | GetObject |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementObjectInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementObjectInterface.cpp |
UFUNCTION (BlueprintCallable, Category="TypedElementInterfaces|Object")
virtual UObject * GetObject
(
const FScriptTypedElementHandle & InElementHandle
)