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A property that goes through a conversion function before being accessed from the object.
| Name | TConvertibleProperty |
| Type | struct |
| Header File | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementAttributeBindingProperty.h |
| Include Path | #include "Elements/Framework/TypedElementAttributeBindingProperty.h" |
Syntax
template<typename PropertyType>
struct TConvertibleProperty
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Cache | PropertyType | Cache to avoid a copy when returning if not necessary. | Elements/Framework/TypedElementAttributeBindingProperty.h | |
| Converter | TFunction< PropertyType(const void *)> | Conversion function. | Elements/Framework/TypedElementAttributeBindingProperty.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PropertyType * Get
(
void* Object |
TConvertibleProperty | Elements/Framework/TypedElementAttributeBindingProperty.h | |
const PropertyType * Get
(
const void* Object |
Elements/Framework/TypedElementAttributeBindingProperty.h |