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| Type | Name | Description | |
|---|---|---|---|
| FBracketEnd | |||
| FBracketStart | |||
| FCommonFrameRateInfo | |||
| FCommonFrameRates | |||
| FDropcodeDelimiter | |||
| FFrameNumberInterface | A large portion of the SequencerUI is built around using SpinBox and NumericBox because the framerate used to be stored in (float) seconds. | ||
| FFrameNumberTimeEvaluator | |||
| FFrames | |||
| FHour | |||
| FMillisecond | |||
| FMinute | |||
| FSecond | |||
| FTimecodeDelimiter | |||
| FTimedDataChannelSampleTime | |||
| FTimedDataInputCollection | A list of all the timed data input. | ||
| FTimedDataInputEvaluationData | |||
| FTimeSynchronizationOpenData | |||
| FTimeSynchronizationStartData | Values that will be sent to sources when synchronization has been successfully started. | ||
| ITimedDataInput | Interface for data sources that can be synchronized with time | ||
| ITimedDataInputChannel | Interface for data tracked produced by an input. | ||
| ITimeManagementModule | |||
| UFixedFrameRateCustomTimeStep | Class to control the Engine TimeStep via a FixedFrameRate | ||
| UGenlockedCustomTimeStep | Class to control the Engine Timestep from a Genlock signal. | ||
| UGenlockedFixedRateCustomTimeStep | Control the Engine TimeStep via a fixed frame rate. | ||
| UGenlockedTimecodeProvider | This timecode provider base class will try to use the engine genlock sync to adjust its count. | ||
| UTimeManagementBlueprintLibrary | |||
| UTimeSynchronizationSource | Base class for sources to be used for time synchronization. |