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Unreal Engine C++ API Reference > Runtime > TimeManagement > UTimeSynchronizationSource
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h |
Include | #include "TimeSynchronizationSource.h" |
static FFrameTime AddOffsetWithRolloverModulus
(
const FFrameTime & FrameTime,
const int32 Offset,
const FFrameTime & RolloverModulus
)
Remarks
Adds an integer offset (representing frames) to the given FrameTime. It's expected the offset's magnitude will be less than the rollover modulus.
Parameters
Name | Description |
---|---|
FrameTime | The base frame time. |
Offset | The offset to add. |
RolloverModulus | Rollover frame value. |