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API > API/Runtime > API/Runtime/TimeManagement > API/Runtime/TimeManagement/UTimeManagementBlueprintLibrary
References
| Module | TimeManagement |
| Header | /Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h |
| Include | #include "TimeManagementBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Meta=(DisplayName="Seconds * FrameRate", CompactNodeTitle="*"),
Category="Utilities|Time Management")
static FFrameTime Multiply_SecondsFrameRate
(
float TimeInSeconds,
const FFrameRate & FrameRate
)
Remarks
Multiplies a value in seconds against a FrameRate to get a new FrameTime.