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API > API/Runtime > API/Runtime/TimeManagement > API/Runtime/TimeManagement/UTimeManagementBlueprintLibrary
References
| Module | TimeManagement |
| Header | /Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h |
| Include | #include "TimeManagementBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="FrameNumber to Integer", ScriptName="FrameNumberToInteger", BlueprintAutocast),
Category="Utilities|Time Management")
static int32 Conv_FrameNumberToInteger
(
const FFrameNumber & InFrameNumber
)
Remarks
Converts a FrameNumber to an int32 for use in functions that take int32 frame counts for convenience.