Navigation
API > API/Runtime > API/Runtime/TimeManagement
| Name | ITimeManagementModule |
| Type | class |
| Header File | /Engine/Source/Runtime/TimeManagement/Public/ITimeManagementModule.h |
| Include Path | #include "ITimeManagementModule.h" |
Syntax
class ITimeManagementModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< SFrameRatePicker > CreateFrameRatePicker
(
SFrameRatePicker::FArguments Arguments |
Returns a widget allowing for the user to pick a specific frame rate | ITimeManagementModule.h | |
TArrayView< const struct FCommonFrameRateInfo > GetAllCommonFrameRates() |
Returns all stored common frame rates | ITimeManagementModule.h | |
FTimedDataInputCollection & GetTimedDataInputCollection() |
Get the collection of the ITimedDataInput and ITimedDataInputGroups. | ITimeManagementModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ITimeManagementModule & Get() |
Singleton-like access to ITimeManagementModule | ITimeManagementModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | ITimeManagementModule.h |