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Values that will be sent to sources when synchronization has been successfully started.
| Name | FTimeSynchronizationStartData |
| Type | struct |
| Header File | /Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h |
| Include Path | #include "TimeSynchronizationSource.h" |
Syntax
struct FTimeSynchronizationStartData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StartFrame | FFrameTime | The frame on which synchronization was established. | TimeSynchronizationSource.h |