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Misc information about how the timecode estimation was updated.
| Name | FFetchAndUpdateStats |
| Type | struct |
| Header File | /Engine/Source/Runtime/TimeManagement/Public/Estimation/TimecodeEstimator.h |
| Include Path | #include "Estimation/TimecodeEstimator.h" |
Syntax
struct FFetchAndUpdateStats
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UnderlyingFrameTime | FQualifiedFrameTime | The frame time that was sampled from the underlying timecode provider. | Estimation/TimecodeEstimator.h |