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Unreal Engine C++ API Reference > Runtime > TimeManagement
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/ITimedDataInput.h |
Include | #include "ITimedDataInput.h" |
Syntax
enum ETimedDataInputState
{
Connected,
Unresponsive,
Disconnected,
}
Values
Name | Description |
---|---|
Connected | The input is connected. |
Unresponsive | The input is connected but no data is available. |
Disconnected | The input is not connected. |