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API > API/Runtime > API/Runtime/TextureUtilitiesCommon
References
| Module | TextureUtilitiesCommon |
| Header | /Engine/Source/Runtime/TextureUtilitiesCommon/Public/NormalMapIdentification.h |
| Include | #include "NormalMapIdentification.h" |
| Source | /Engine/Source/Runtime/TextureUtilitiesCommon/Private/NormalMapIdentification.cpp |
namespace UE
{
namespace NormalMapIdentification
{
bool UE&58;&58;NormalMapIdentification&58;&58;HandleAssetPostImport
&40;
UTexture &42; InTexture
&41;
}
}
Remarks
Handle callback when an asset is imported. true if the asset was identified as normal
Parameters
| Name | Description |
|---|---|
| InFactory | The texture factory being used. |
| InTexture | The texture that was imported. |