Navigation
API > API/Runtime > API/Runtime/StaticMeshDescription > API/Runtime/StaticMeshDescription/FStaticMeshOperations > API/Runtime/StaticMeshDescription/FStaticMeshOperations/GetUniqueVertexCount
References
| Module | StaticMeshDescription |
| Header | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshOperations.h |
| Include | #include "StaticMeshOperations.h" |
| Source | /Engine/Source/Runtime/StaticMeshDescription/Private/StaticMeshOperations.cpp |
static int32 GetUniqueVertexCount
(
const FMeshDescription & MeshDescription
)
Remarks
Return the number of unique vertices, unique vertices are the result of welding all similar vertex instances (position, UV, tangent space, color,...)