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API > API/Runtime > API/Runtime/StaticMeshDescription
| Name | FStaticMeshConstAttributes |
| Type | class |
| Header File | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshAttributes.h |
| Include Path | #include "StaticMeshAttributes.h" |
Syntax
class FStaticMeshConstAttributes : public FMeshConstAttributes
Inheritance Hierarchy
- FMeshConstAttributes → FStaticMeshConstAttributes
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticMeshConstAttributes
(
const FMeshDescription& InMeshDescription |
StaticMeshAttributes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEdgeAttributesConstRef< float > GetEdgeCreaseSharpnesses() |
StaticMeshAttributes.h | ||
TEdgeAttributesConstRef< bool > GetEdgeHardnesses() |
StaticMeshAttributes.h | ||
TPolygonAttributesConstRef< FVector3f > GetPolygonBinormals() |
StaticMeshAttributes.h | ||
TPolygonAttributesConstRef< FVector3f > GetPolygonCenters() |
StaticMeshAttributes.h | ||
TPolygonGroupAttributesConstRef< FName > GetPolygonGroupMaterialSlotNames() |
StaticMeshAttributes.h | ||
TPolygonAttributesConstRef< FVector3f > GetPolygonNormals() |
StaticMeshAttributes.h | ||
TPolygonAttributesConstRef< FVector3f > GetPolygonTangents() |
StaticMeshAttributes.h | ||
TTriangleAttributesConstRef< FVector3f > GetTriangleBinormals() |
StaticMeshAttributes.h | ||
TTriangleAttributesConstRef< FVector3f > GetTriangleNormals() |
StaticMeshAttributes.h | ||
TTriangleAttributesConstRef< FVector3f > GetTriangleTangents() |
StaticMeshAttributes.h | ||
TVertexAttributesConstRef< float > GetVertexCornerSharpnesses() |
StaticMeshAttributes.h | ||
TVertexInstanceAttributesConstRef< float > GetVertexInstanceBinormalSigns() |
StaticMeshAttributes.h | ||
TVertexInstanceAttributesConstRef< FVector4f > GetVertexInstanceColors() |
StaticMeshAttributes.h | ||
TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceNormals() |
StaticMeshAttributes.h | ||
TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceTangents() |
StaticMeshAttributes.h | ||
TVertexInstanceAttributesConstRef< FVector2f > GetVertexInstanceUVs() |
StaticMeshAttributes.h |