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API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/TStateStream
Information about instance.
| Name | FInstance |
| Type | struct |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
Syntax
struct FInstance
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstance () |
GenericStateStream.h | ||
FInstance
(
const FStaticState& Ss, |
GenericStateStream.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CreateTick | uint32 | GenericStateStream.h | ||
| DeleteTick | uint32 | GenericStateStream.h | ||
| RefCount | uint32 | GenericStateStream.h | ||
| RendDynamicState | TOptional< FDynamicState > | GenericStateStream.h | ||
| StaticState | FStaticState | GenericStateStream.h | ||
| UserData | FUserDataType * | GenericStateStream.h |