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API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/TStateStream > API/Runtime/StateStream/TStateStream/FInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstance () |
GenericStateStream.h | ||
FInstance
(
const FStaticState& Ss, |
GenericStateStream.h |
FInstance()
| Name | FInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
FInstance()
FInstance(const FStaticState &, uint32, uint32)
| Name | FInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
FInstance
(
const FStaticState & Ss,
uint32 Rc,
uint32 Ct
)