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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
StateStreamDefinitions.h | ||
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
StateStreamDefinitions.h | ||
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
StateStreamDefinitions.h | ||
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
StateStreamDefinitions.h | ||
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
Special implementations for types used in state stream states Used by generated code | TransformStateStreamMath.h | |
void StateStreamInterpolate
(
FStateStreamInterpolateContext& Context, |
TransformStateStreamMath.h |
StateStreamInterpolate(FStateStreamInterpolateContext &, Type &, const Type &, const Type &)
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamDefinitions.h |
| Include Path | #include "StateStreamDefinitions.h" |
template<typename Type>
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
Type & Out,
const Type & From,
const Type & To
)
StateStreamInterpolate(FStateStreamInterpolateContext &, uint32 &, const uint32 &, const uint32 &)
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamDefinitions.h |
| Include Path | #include "StateStreamDefinitions.h" |
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
uint32 & Out,
const uint32 & From,
const uint32 & To
)
StateStreamInterpolate(FStateStreamInterpolateContext &, float &, const float &, const float &)
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamDefinitions.h |
| Include Path | #include "StateStreamDefinitions.h" |
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
float & Out,
const float & From,
const float & To
)
StateStreamInterpolate(FStateStreamInterpolateContext &, double &, const double &, const double &)
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamDefinitions.h |
| Include Path | #include "StateStreamDefinitions.h" |
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
double & Out,
const double & From,
const double & To
)
StateStreamInterpolate(FStateStreamInterpolateContext &, FTransform &, const FTransform &, const FTransform &)
Description
Special implementations for types used in state stream states Used by generated code
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/TransformStateStreamMath.h |
| Include Path | #include "TransformStateStreamMath.h" |
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
FTransform & Out,
const FTransform & From,
const FTransform & To
)
StateStreamInterpolate(FStateStreamInterpolateContext &, TArray< FTransform > &, const TArray< FTransform > &, const TArray< FTransform > &)
| Name | StateStreamInterpolate |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/TransformStateStreamMath.h |
| Include Path | #include "TransformStateStreamMath.h" |
void StateStreamInterpolate
(
FStateStreamInterpolateContext & Context,
TArray < FTransform > & Out,
const TArray < FTransform > & From,
const TArray < FTransform > & To
)