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API > API/Runtime > API/Runtime/StateStream
| |
|
| Name |
FTransformDynamicState |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/StateStream/Public/TransformStateStream.h |
| Include Path |
#include "TransformStateStream.h" |
Syntax
USTRUCT (StateStreamDynamicState)
struct FTransformDynamicState
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneTransforms |
TArray< FTransform > |
|
TransformStateStream.h |
|
| bVisible |
bool |
|
TransformStateStream.h |
|
| LocalTransform |
FTransform |
Transform relative Parent. |
TransformStateStream.h |
|
| Parent |
FTransformHandle |
Parent. |
TransformStateStream.h |
|