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API > API/Runtime > API/Runtime/StateStream
| Name | FStateStreamCreator |
| Type | class |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamCreator.h |
| Include Path | #include "StateStreamCreator.h" |
Syntax
class FStateStreamCreator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStateStreamCreator
(
const FStateStreamCreator& |
StateStreamCreator.h | ||
FStateStreamCreator
(
uint32 Id, |
StateStreamCreator.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FStateStreamCreator() |
StateStreamCreator.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FRegisterFunction | TFunction< void(const FStateStreamRegisterContext &)> | StateStreamCreator.h | |
| FUnregisterFunction | TFunction< void(const FStateStreamUnregisterContext &)> | StateStreamCreator.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| First | FStateStreamCreator * | StateStreamCreator.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint32 | StateStreamCreator.h | ||
| Next | FStateStreamCreator * | StateStreamCreator.h | ||
| Prev | FStateStreamCreator * | StateStreamCreator.h | ||
| RegisterFunction | FRegisterFunction | StateStreamCreator.h | ||
| UnregisterFunction | FUnregisterFunction | StateStreamCreator.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RegisterStateStreams
(
const FStateStreamRegisterContext& |
Called by system owning StateStreamManager. | StateStreamCreator.h | |
static void UnregisterStateStreams
(
const FStateStreamUnregisterContext& |
StateStreamCreator.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStateStreamCreator & operator=
(
const FStateStreamCreator& |
StateStreamCreator.h |