Navigation
API > API/Runtime > API/Runtime/SoundFieldRendering
Inheritance Hierarchy
- ISoundfieldAudioPacket
- FAmbisonicsSoundfieldBuffer
References
| Module | SoundFieldRendering |
| Header | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h |
| Include | #include "SoundFieldRendering.h" |
Syntax
class FAmbisonicsSoundfieldBuffer : public ISoundfieldAudioPacket
Variables
| Type | Name | Description | |
|---|---|---|---|
| Audio::FAlignedFloatBuffer | AudioBuffer | Interleaved audio buffer for all vector parts of the ambisonics stream. | |
| int32 | NumChannels | Number of channels in the Ambisonics stream. | |
| FQuat | PreviousRotation | ||
| FQuat | Rotation | This is the rotation of the ambisonics source. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from ISoundfieldAudioPacket
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< ISoundfieldAudioPacket > | Duplicate () |
Create a new version of this packet. | |
| void | Reset () |
Zero out the contents of this packet. | |
| void | Read or write this packet to a byte buffer. |