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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/ISocketSubsystem
References
| Module | Sockets |
| Header | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
| Include | #include "SocketSubsystem.h" |
| Source | /Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp |
virtual ESocketProtocolFamily GetProtocolFamilyFromName
&40;
const FName & InProtocolName
&41; const
Remarks
Conversion functions from the SocketProtocolFamily enum to the new FName system. For now, both are supported, but it's better to use the FName when possible.