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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/ISocketSubsystem
Description
Get a local IP to bind to.
Typically, it is better to use GetLocalBindAddresses as it better supports hybrid network functionality and less chances for connections to fail due to mismatched protocols.
| Name | GetLocalBindAddr |
| Type | function |
| Header File | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
| Include Path | #include "SocketSubsystem.h" |
| Source | /Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp |
virtual TSharedRef< FInternetAddr > GetLocalBindAddr
(
FOutputDevice & Out
)