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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/ISocketSubsystem
- ISocketSubsystem::GetHostName()
- FSocketSubsystemEOS::GetHostName()
- FSteamSocketsSubsystem::GetHostName()
References
| Module | Sockets |
| Header | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
| Include | #include "SocketSubsystem.h" |
bool GetHostName
&40;
FString & HostName
&41;
Remarks
Determines the name of the local machine true if successful, false otherwise
Parameters
| Name | Description |
|---|---|
| HostName | the string that receives the data |