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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/FSocket
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSocket () |
Default constructor. | Sockets.h | |
FSocket
(
ESocketType InSocketType, |
Specifies the type of socket being created | Sockets.h | |
FSocket
(
ESocketType InSocketType, |
Sockets.h | ||
FSocket
(
ESocketType InSocketType, |
Specifies the type of socket being created | Sockets.h |
FSocket()
Description
Default constructor.
| Name | FSocket |
| Type | function |
| Header File | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
| Include Path | #include "Sockets.h" |
| Source | /Engine/Source/Runtime/Sockets/Private/Sockets.cpp |
FSocket()
FSocket(ESocketType, const FString &)
Description
Specifies the type of socket being created
| Name | FSocket |
| Type | function |
| Header File | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
| Include Path | #include "Sockets.h" |
FSocket
(
ESocketType InSocketType,
const FString & InSocketDescription
)
Parameters
| Name | Remarks |
|---|---|
| InSocketType | The type of socket being created |
| InSocketDescription | The debug description of the socket |
FSocket(ESocketType, const FString &, ESocketProtocolFamily)
| Name | FSocket |
| Type | function |
| Header File | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
| Include Path | #include "Sockets.h" |
FSocket
(
ESocketType InSocketType,
const FString & InSocketDescription,
ESocketProtocolFamily InSocketProtocol
)
FSocket(ESocketType, const FString &, const FName &)
Description
Specifies the type of socket being created
| Name | FSocket |
| Type | function |
| Header File | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
| Include Path | #include "Sockets.h" |
| Source | /Engine/Source/Runtime/Sockets/Private/Sockets.cpp |
FSocket
(
ESocketType InSocketType,
const FString & InSocketDescription,
const FName & InSocketProtocol
)
Parameters
| Name | Remarks |
|---|---|
| InSocketType | The type of socket being created |
| InSocketDescription | The debug description of the socket |
| InSocketProtocol | the protocol stack this socket should be created on. |