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Unreal Engine C++ API Reference > Runtime > Sockets > FSocket
- FSocket::Send()
- FSocketEOS::Send()
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
Include | #include "Sockets.h" |
Source | /Engine/Source/Runtime/Sockets/Private/Sockets.cpp |
virtual bool Send
&40;
const uint8 &42; Data,
int32 Count,
int32 & BytesSent
&41;
Remarks
Sends a buffer on a connected socket.
Parameters
Name | Description |
---|---|
Data | The buffer to send. |
Count | The size of the data to send. |
BytesSent | Will indicate how much was sent. |