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Unreal Engine C++ API Reference > Runtime > Sockets > FSocket
- FSocket::GetPortNo()
- FSocketEOS::GetPortNo()
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
Include | #include "Sockets.h" |
int32 GetPortNo&40;&41;
Remarks
Reads the port this socket is bound to. Port number.