Navigation
Unreal Engine C++ API Reference > Runtime > Sockets > FSocket
- FSocket::GetPeerAddress()
- FSocketEOS::GetPeerAddress()
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/Sockets.h |
Include | #include "Sockets.h" |
bool GetPeerAddress
&40;
FInternetAddr & OutAddr
&41;
Remarks
Reads the address of the peer the socket is connected to. true if the address was retrieved correctly, false otherwise.
Parameters
Name | Description |
---|---|
OutAddr | Address of the peer the socket is connected to. |