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Unreal Engine C++ API Reference > Runtime > Sockets > FRecvMulti
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/SocketTypes.h |
Include | #include "SocketTypes.h" |
bool GetPacketTimestamp
&40;
int32 PacketIdx,
FPacketTimestamp & OutTimestamp
&41; const
Remarks
Returns the platform specific timestamp for when the specified packet was received by the operating system Whether or not the timestamp was retrieved successfully
Parameters
Name | Description |
---|---|
PacketIdx | The index into Packets, of the packet to be checked |
OutTimestamp | The timestamp for the specified packet |