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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/FRecvMulti
Receive data for each individual packet
| Name | FRecvData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Sockets/Public/SocketTypes.h |
| Include Path | #include "SocketTypes.h" |
Syntax
struct FRecvData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRecvData() |
SocketTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BytesReadPtr | const uint32 * | Internal pointer specifying the number of bytes read | SocketTypes.h | |
| Data | const uint8 * | Pointer to the packet data | SocketTypes.h | |
| Source | TSharedPtr< FInternetAddr > | The source address for the packet | SocketTypes.h |