Navigation
API > API/Runtime > API/Runtime/SlateRHIRenderer
Slate Post Buffer Processor that performs a simple gaussian blur to the backbuffer
Create a new asset deriving from this class to use / modify settings.
| Name | USlatePostBufferBlur |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateRHIRenderer/Public/FX/SlatePostBufferBlur.h |
| Include Path | #include "FX/SlatePostBufferBlur.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Blueprintable, CollapseCategories)
class USlatePostBufferBlur : public USlateRHIPostBufferProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USlateRHIPostBufferProcessor → USlatePostBufferBlur
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USlatePostBufferBlur() |
FX/SlatePostBufferBlur.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~USlatePostBufferBlur() |
FX/SlatePostBufferBlur.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GaussianBlurStrength | float | FX/SlatePostBufferBlur.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderThreadProxy | TSharedPtr< FSlateRHIPostBufferProcessorProxy > | FX/SlatePostBufferBlur.h |
Functions
Public
Overridden from USlateRHIPostBufferProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< FSlateRHIPostBufferProcessorProxy > GetRenderThreadProxy() |
Gets proxy for this post buffer processor, for execution on the renderthread | FX/SlatePostBufferBlur.h |