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Unreal Engine C++ API Reference > Runtime > SlateRHIRenderer > Interfaces > ISlate3DRenderer
References
Module | SlateRHIRenderer |
Header | /Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h |
Include | #include "Interfaces/ISlate3DRenderer.h" |
void DrawWindowToTarget_RenderThread
&40;
FRHICommandListImmediate & RHICmdList,
const struct FRenderThreadUpdateContext & Context
&41;
Remarks
Renders the batched draw elements of the draw buffer to the given render target. Call after preparing the draw buffer and render target on the game thread.
Parameters
Name | Description |
---|---|
RenderTarget | The render target to render the contents of the draw buffer to |
InDrawBuffer | The draw buffer containing the batched elements to render |