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API > API/Runtime > API/Runtime/SlateRHIRenderer > API/Runtime/SlateRHIRenderer/FSlateRHIPostBufferProcessorProx-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostProcess_Renderthread
(
FRDGBuilder& GraphBuilder, |
Called on the render thread to run a post processing operation on the input texture and produce the output texture. | FX/SlateRHIPostBufferProcessor.h | |
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS void PostProcess_Renderthread
(
FRHICommandListImmediate& RHICmdList, |
FX/SlateRHIPostBufferProcessor.h |
PostProcess_Renderthread(FRDGBuilder &, const FScreenPassTexture &, const FScreenPassTexture &)
Description
Called on the render thread to run a post processing operation on the input texture and produce the output texture.
| Name | PostProcess_Renderthread |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateRHIRenderer/Public/FX/SlateRHIPostBufferProcessor.h |
| Include Path | #include "FX/SlateRHIPostBufferProcessor.h" |
virtual void PostProcess_Renderthread
(
FRDGBuilder & GraphBuilder,
const FScreenPassTexture & InputTexture,
const FScreenPassTexture & OutputTexture
)
PostProcess_Renderthread(FRHICommandListImmediate &, FRHITexture , FRHITexture , FIntRect, FIntRect, FSlateRHIRenderingPolicyInterface)
| Name | PostProcess_Renderthread |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateRHIRenderer/Public/FX/SlateRHIPostBufferProcessor.h |
| Include Path | #include "FX/SlateRHIPostBufferProcessor.h" |
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS void PostProcess_Renderthread
(
FRHICommandListImmediate & RHICmdList,
FRHITexture * Src,
FRHITexture * Dst,
FIntRect SrcRect,
FIntRect DstRect,
FSlateRHIRenderingPolicyInterface InRenderingPolicy
)