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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Widgets > API/Runtime/SlateCore/Widgets/FPopupLayerSlot
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
| Include | #include "Widgets/SWindow.h" |
void SetClampBuffer
(
TAttribute < FVector2D > InClampBuffer_Attribute
)
Remarks
If this slot is kept within the parent window, how far from the edges should we clamp it