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Just a wrapper for the struct with real data in it.
| Name | USlateWidgetStyleContainerBase |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerBase.h |
| Include Path | #include "Styling/SlateWidgetStyleContainerBase.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class USlateWidgetStyleContainerBase :
public UObject ,
public ISlateWidgetStyleContainerInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USlateWidgetStyleContainerBase
Implements Interfaces
Derived Classes
USlateWidgetStyleContainerBase derived class hierarchy
- UAudioMaterialButtonWidgetStyle
- UAudioMaterialKnobWidgetStyle
- UAudioMaterialMeterWidgetStyle
- UAudioMaterialSliderWidgetStyle
- UButtonWidgetStyle
- UCheckBoxWidgetStyle
- UComboBoxWidgetStyle
- UComboButtonWidgetStyle
- UEditableTextBoxWidgetStyle
- UEditableTextWidgetStyle
- UGameMenuWidgetStyle
- UProgressWidgetStyle
- UScrollBarWidgetStyle
- UScrollBoxWidgetStyle
- USpinBoxWidgetStyle
- UTextBlockWidgetStyle
Functions
Public
Overridden from ISlateWidgetStyleContainerInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FSlateWidgetStyle *const GetStyle() |
Styling/SlateWidgetStyleContainerBase.h |