Navigation
API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Textures
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h |
| Include | #include "Textures/TextureAtlas.h" |
Syntax
enum ESlateTextureAtlasThreadId
{
Unknown = -1,
Game = 0,
Render = 1,
}
Values
| Name | Description |
|---|---|
| Unknown | Owner thread is currently unknown |
| Game | Atlas is owned by the game thread |
| Render | Atlas is owned by the render thread |
Remarks
The type of thread that owns a texture atlas - this is the only thread that can safely update it