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API > API/Runtime > API/Runtime/SlateCore
| Name | TPanelChildrenConstIterator |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Layout/Children.h |
| Include Path | #include "Layout/Children.h" |
Syntax
template<typename SlotType>
class TPanelChildrenConstIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TPanelChildrenConstIterator
(
const TPanelChildren< SlotType >& InContainer, |
Layout/Children.h | ||
TPanelChildrenConstIterator
(
const TPanelChildren< SlotType >& InContainer, |
Layout/Children.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Container | const TPanelChildren< SlotType > & | Layout/Children.h | ||
| Index | int32 | Layout/Children.h | ||
| LayoutFlow | EFlowDirection | Layout/Children.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndex() |
Returns an index to the current element. | Layout/Children.h | |
void Reset() |
Resets the iterator to the first element. | Layout/Children.h | |
void SetToEnd() |
Sets iterator to the last element. | Layout/Children.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TPanelChildrenConstIterator< SlotType > & operator--() |
Moves iterator to the previous element in the container. | Layout/Children.h | |
operator bool() |
Conversion to "bool" returning true if the iterator has not reached the last element. | Layout/Children.h | |
const SlotType & operator*() |
Layout/Children.h | ||
TPanelChildrenConstIterator< SlotType > & operator++() |
Advances iterator to the next element in the container. | Layout/Children.h | |
const SlotType * operator->() |
Layout/Children.h |