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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Rendering
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h |
| Include | #include "Rendering/RenderingCommon.h" |
Syntax
class ISlateUpdatableInstanceBuffer
Remarks
Represents a per instance data buffer for a custom Slate mesh element.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | How many instances should we draw? | ||
| ISlateUpdatableInstanceBufferRenderProxy * | Returns the pointer to the render proxy, to be forwarded to the render thread. | ||
| void | Update
(
FSlateInstanceBufferData& Data |
Updates the buffer with the provided data. |