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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
Inheritance Hierarchy
- FSlateDrawElement
- FSlateTintableElement
- FSlateTextElement
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h |
Include | #include "Rendering/DrawElementTypes.h" |
Syntax
struct FSlateTextElement :
public FSlateDrawElement,
public FSlateTintableElement
Variables
Type | Name | Description | |
---|---|---|---|
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FSlateFontInfo | FontInfo | The font to use when rendering. |
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FString | ImmutableText | Basic text data. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddReferencedObjects
(
FReferenceCollector& Collector |
|
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const FSlateFontInfo & | GetFontInfo () |
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const TCHAR * | GetText () |
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int32 | ||
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void | SetText
(
const FString& InText, |
|
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void | SetText
(
const FString& InText, |