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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h |
Include | #include "Rendering/RenderingPolicy.h" |
Syntax
class FSlateRenderingPolicy
Remarks
Abstract base class for Slate rendering policies.
Constructors
Type | Name | Description | |
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FSlateRenderingPolicy
(
const TSharedRef< class FSlateFontServices >& InFontServices, |
Creates and initializes a new instance. |
Destructors
Type | Name | Description | |
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Virtual destructor. |
Functions
Type | Name | Description | |
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void | AddSceneAt
(
FSceneInterface* Scene, |
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void | ClearScenes () |
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TSharedRef< class FSlateFontCache > | GetFontCache () |
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TSharedRef< class FSlateFontServices > | ||
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float | ||
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TSharedRef< class FSlateShaderResourceManager > | ||
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bool |